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@Double0Fqt sorry for the late response. The reason for the plate textures not showing up is probably because I had been editing the newest vehshare instead of creating a separate dlcpack for this mod. As for breaking emergency lights, that's something I'll have to investigate once Scripthook gets updated. I'll have it all fixed in the next version (hopefully later this month).
I've made a new version of LorePlates that is compatible with the Liberty City Preservation Project! Just search for LorePlates on their Discord server and you'll see it.
@SpeedyClaude now that I know how to do it... yes. Not sure when though.
@Dremora Customs but don't the plates that Rockstar added in the Chop Shop DLC share the Yankton plate's normal map texture? And those work fine. But if I encounter this problem again I'll give your suggestion a go.
@Dremora Customs are the textures installed in the correct vehshare directory? The current one is in: update/x64/dlcpacks/patch2023_02/dlc.rpf/x64/levels/gta5/vehicles.rpf
If they are, and they're still not working, I'd recommend deleting your mods folder and reinstalling the mods from scratch. Myself and others have had this same problem in the past (not just with this mod, but with other plate mods as well), and for whatever reason that fixes it.
@Dremora Customs are those plates not showing up altogether, or is the text still moving around and changing color while the texture stays the same?
@Merc101 I know it's possible to do manually, but I haven't looked into it yet.
It's something I kinda want to add to the mod, but I'm not in a huge hurry since I'd only have like 1% of vehicles spawn with them.
This town is hella charming, and great work on the highway. "Chiliad Town" sounds like something out of a Pokemon game though.
Please answer the LorePlates Survey - I'm looking for feedback for the next version of this mod!
http://www.surveymonkey.com/r/JJDYRMR
@Shark_boy_Anil uploading a fix, thank you.